Want to start playing CheckinManager?

About • CheckinManager

About CheckinManager

CheckinManager is a strategic social game built on Foursquare. You will be assigned as Manager of your own team of friends. This allows you to train, transfer or tackle them. By scouting your friends check-in behaviour correctly, you are competing with different Managers worldwide to become champion by playing several competitions and tournaments.
CheckinManager is a Foursquare Football Manager in which your own friends will star as the Ronaldos and the Messis.

Who made CheckinManager?

Vliegwerk. We are 4 Belgian game designers with a passion for penguins and arduino-diy-kits. We are located in the creative heart of Leuven and conceive & build digital stuff that makes your users more motivated, engaged and happy by injecting playfulness. We call this process Playification.

We started working on CheckinManager in early 2012, because we wanted to explore what you can do with social media API's. The version you're using right now is our private beta release of the browser based game. We're hoping to make a native iOS and Android version of CheckinManager in the near future. If you want to know more about our progress, please check our facebookpage.

FAQ

Q: Do I need to be active on Foursquare to play this game?

A: No, you don’t. However, you need a Foursquare account and you need a good amount of friends to play CheckinManager. Since you cannot select yourself in your team, you are dependent on the Foursquare activity of your friends.


Q: What is the difference between Value and Points.

A: We use the Value of a player to calculate what this player costs to select him/her for your team. The Points are used to define the Match-scores.


Q: How is the Value of a player calculated?

A: We use a Klout-style formula to calculate player value, which we won’t give out. Try to figure it out: we use foursquare activity, fsq-high score and checkin-count in the mix.


Q: What is the difference between a Friendly, Tournament and League Match?

A: A Friendly match is just to practice the match system and challenge your buddies for a small battle. When you play a Match in a League, you earn 3 points if you win, 1 point if you draw, 0 points if you lose. You play all your league opponents once. At the end you might gain promotion to a higher ranked League or drop to a lower league.
A win in a Tournament match results in you progressing to the next round. A loss means you are out of that Tournament. You can only play a new Tournament when your current Tournament has finished.


Q: When can I play a Competition or a Tournament?

A: Each night, CheckinManager generates new Tournaments out of all available Managers. We create Tournaments with 32 Managers (exceptionally 16 Manager Tournaments, depending on the amount of available Managers). You can only play a Tournament if you have a team ready during the drafting process.
New competitions are generated at the end of a season (wednesday night). You'll be automatically drafted in a league.


Q: When does CheckinManager update the scores?

A: Every time you or a friendly Manager logs in to the game, we work some background query-magic and recalculate the scores and values. We also have a dozen of chron-jobs running overnight.


Q: Why is my training bonus negative?

A: Depending on the category of your trained player’s last checkin, we calculate a training bonus on top of the current score. Think healthy and sporty for positive results, the opposite to partying and nightlife.


Q: There’s an error! My team has a Total Team Value higher than 20!

A: Well, that is no error. You actually did a good job scouting. Some of your player’s value has improved and you’ve already selected him/her in your team. As long as the team value stays above 20, you cannot select any more players in your team. Even if you have open spots left.


Q: The game seems slow. How can I speed things up?

A: We are constantly thinking of better ways to speed up the game processes. If you have a lot of Foursquare friends, some actions might take longer to load. We are aware of it and we’ll keep you guys posted on improvements.

Get in touch

Got more questions or remarks? Feel free to drop us a line with your feedback to support@checkinmanager.com